Posts

Final Reflection

Image
Magazine  For this project we interviewed a local designers and created a magazine spread that reflected their design style while incorporating our own elements. This project took about two months to complete from concepts and interview to the final project. A challenge I faced in this project was never having designed a print layout before, this made it difficult to figure out how to set up the information. From this struggle I learned how to design print layouts but I also learned hot to think creatively with type and graphics together without overwhelming the viewer. Some feedback I was given at our first critique fed into this because I was told that I did not have a good ratio of original design elements to designer’s elements in the spread. I then added much more of my own design to create a unique piece. Overall I was very happy with the outcome of this project, I spent many hours outside of class perfecting it an I believe it reflects some of my best work.  Prom Poster

Semester Reflection

Image
This semester I have learned a lot about graphic design. I have improved technical skills as well as my understanding of the concepts and rule of design. Name Typography The first project we did this year was a typography project where we took a characteristic of ourselves or something you liked and made your name represent that. This project lasted about three weeks. First we made a list of words or phrases that we wanted to use. Then we made three or four sketches for each. We then took the sketches into the computer and designed them. Next we critiqued our work and redesigned. During critiques I learned that I was the fonts I was using were too similar. One challenged I faced we trying to make all my designs unique and represent what I wanted without using graphics. Both the feedback and the challenges made me modify my work by removing excess graphics and finding more unique fonts. During this project I learned that typography is about putting meaning into the design of the

End of Year Reflection - Graphic Design

Image
Over this year I have learned a lot in both strands of my e-Comm classes. In Graphic Design I learned lots of communication and project management skills as well as a more in depth knowledge of some programs in the adobe suite. There are five main categories that my learning falls into, the guarantees of e-Comm. Technology  Throughout this course I have gathered an extensive knowledge of photoshop and illustrator. I learned about these programs through tutorials we did at the beginning of the year and through experimenting during projects. The tutorials taught me finer skills of each program as opposed to the general skills we learned last year. For example the illustrator tutorial where I made a raccoon taught me more about the pathfinder panel, anchor points, and how to scan text into illustrator.  Experimenting during projects taught me skills such as how to make more realistic mockups in photoshop. Sometimes during projects this knowledge comes from trial and error. This is imp

End of Year Review - Animation

Image
This year in e-Comm I have learned so much through both of my classes. I have gained a greater knowledge of how to use the adobe suite as well as how to work effectively wth group members and the people around me. Technology  Trough this class I have learned how to use Adobe After Effects and Maya. I used After Effects all year in different ways. I learned everything from animating charters to working with a green screens and special effects. I also used maya in this class. I leaned how to transform basic shapes into different objects and animate them. I learned may smaller skills as well, such as how to import images, make  textures, light scenes, make things look realistic, use transparent shapes to hold shadows, and lots more. These skills are all important because they help you to be a better and more realistic animator.  Collaboration This year I have collaborated a lot with the students around me to help us all make better projects. We taught each other different ski

Professional Article Review

Summary This article is about what kind of 3D animation software students should learn. It says Maya, 3DS Max, Softimage, Lightwave 3D, and Animation Master are all good programs to learn. However, the author says it is not as important to learn the software as it is to learn the principals of animation.  To find the article click here . Review  In this article the author discusses the strengths and weaknesses of each program as well as the different types of animation and what to learn to be successful. The author of this article argues that it is not as important to learn the software as it is to learn about animation, but it is still important to have a good base knowledge. The author uses personal experience to back up this claim. The authors strengths are that it has good anecdotal evidence. The weakness is that it does not cite any outside evidence. My overall critique is that this article makes some good points but it doesn't back it up with enough evidence. Neverthele

Short Video

Image
Summary   This is group project was our final project of the year. We had to make a short video using 3D animation, special effects, green screen, and video clips. My groups video is about a giant spider that attacks the school. Process   First our group came up with an idea, then story boarded and scripted it. Next, we filmed the schools student naturalist tarantula on the green screen. The day after that, we filmed the rest of the video. Then, we broke up and all did different pieces to finish the project. For my group I filmed the video. Also, I worked on making the opening scene in illustrator then animated it in maya. Later, made the closing credits scene in after effects. Conclusion    Throughout this process I learned how to use Premier pro from the members of my group. I also learned about how working in a group to meet a deadline can be very effective if everyone works together well. If I could do this project again I would fix the color balance of the video. I would

Professional Project Review

Image
Summary The project I found is a collection of character animations, inspired by outer space, that express emotions. They were made for a google app and loop forever without any noticeable start or stop. There is an image of one of the characters but for the full post click here . Review  Each character icon tells a short individual story. The icon for encouragement is two characters the sun and the earth. The sun nods and pats the earth on the head which makes it smile wider. Another small story is told in the confused icon which is a spaceship looking around. When it can't find anything it shrugs its shoulders then goes back to looking around. One element of these projects that I would apply to my own work is how the characters are constantly moving such as blinking, nodding, or bouncing which gives them a more realistic feel because people are never still. An element that I have already learned that is applied to this project is how to loop a video so it plays continuous